DiRT 3 é um jogo de rali desenvolvido pela Codemasters, que também trabalhou nos dois predecessores do título. A série traz uma mistura de jogabilidade arcade com doses de simulador e é famosa por trazer visuais extremamente fiéis à realidade.
O terceiro título conta com uma série de carros distintos, classificados de acordo com sua década. O jogador pode desfrutar de veículos da década de 1970, 1980, 1990 e também de carros modernos. Todos riquíssimos em detalhes.
O game conta com a licença oficial da World Rally Championship, trazendo pistas e outros detalhes oficiais deste grande evento de rali. Além disso, o jogador também passa por várias localidades do mundo, como Finlândia e Noruega.
DiRT 3 conta com vários modos de jogo distintos, incluindo o Compound, no qual o jogador embarca em uma arena aberta e tem como objetivo realizar manobras e participar de vários mini games distintos. Este modo pode ser jogado online ou offline via split screen. O título também permite que você envie seus replays diretamente para o Facebook com o simples toque de um botão.
Dirt 3 Update 1 – Changelog
- Time of day and weather options are now correctly saved within Jam Session save/restore slots.
- Fixed an occasional loading screen hang which could leave the player with a black screen.
- Fixed a soft lock when removing the Ethernet cable on some screens during a LAN session.
- Battersea Compound – Parking Lot environment updated to ensure that smash blocks are always present.
- Resolved specific instances of the player being able to drive into areas of crowd.
- Corrected a rare issue with online staggered start team events which could lead to incorrect team scoring.
- Fixed a very rare physics issue which could lead to the player’s vehicle falling through the world.
- Fixed two graphics issues which could lead to a crash when changing resolution or resizing the windowed game to a height of 0 pixels.
- Resolved an issue preventing Player 2 from re-binding their controls if using a keyboard within a split-screen event.
- Fixed an issue which, in specific circumstances, could lead to a spectator seeing incorrect progress during a multiplayer Transporter event.
- Minor corrections to track boundary and reset lines.
- Fixed an issue which will occasionally cause the green “infected” effect to be applied to the player’s car during loading between Outbreak events.
- “World Record” and “Personal Best” symbols now correctly appear within all circuit-based time trial events.
- Correction to particle behaviour during high speed collisions, avoiding any instances of them spawning in the wrong direction.
- Minor finish line adjustments to avoid the possibility of bypassing them in some routes.
- Fixed an issue which lead to the driver’s hands clipping when in the interior camera “brace” position.
- Resolved an issue which would occasionally prevent the ‘World Tour’ tetras from spinning within the front end.
- Resolved an issue which could lead to some vehicle cards flickering within the front end vehicle select screens.
- Adjusted a small number of text references and menu options for the “VIP Pack”, which should be referred to as the “Free Car Pack” for PC.
- Various stability fixes.
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